Hello ! My name is Pierre, I was born in 1980. I tried to become a chef but it just was not that. I then resumed studies to devote myself to what interests me most: learning, creating and sharing in the field of real time 3D. I am fortunate to have worked on several wonderful projects, some of which are described below.
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Assets : Vehicles

The moondar studio has often been led to produce asset series, the challenge of this kind of work is to deliver consistent quality production on time. It is an interesting work that requires a large monitoring and frequent validations.
Some vehicles mid poly (4 LOD, normal map / metallic / roughness).

Date

juin 2013

Categories

  • #Project Manager
  • Asset production

Tags

  • 3DVIA Studio
  • Moondar
  • Unity 3D
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Oppidum Gaulois
Portfolio
Giza 3D

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